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Hi! I'm Carol, a Rigger and Technical Character Artist who loves solving problems.

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I've spent the past 6 years supervising the creation process of many characters across multiplatform projects and building their skeletons so they can move! I thrive on those challenges where there’s no single right answer, the kind that require experimenting, digging deep, and iterating until everything clicks.

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Collaboration with other teams is at the heart of my philosophy. I believe that when all disciplines are aligned, ideas flow better and the final result always improves. I like listening, understanding what each team needs, and building tools or solutions that help everyone work happier.

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Over the years, I’ve led teams, defined pipelines, and kept learning every day. Right now, I’m diving deeper into Python to automate processes and keep improving workflows.

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If there's something that defines me, it's curiosity, collaboration, and the drive to innovate. There’s always something new to learn and a way to make things better.

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